Android monetization & entitlements
In-app purchases or ads, with entitlements enforced where they cannot be spoofed.
What we build
Ads or Play billing for subscriptions and one-off purchases, entitlements enforced server-side rather than on the device, and attribution that stays inside Google Play's policies. Decline this for an app that sells nothing and shows no ads.
What you get
- Entitlements verified server-side, with a test proving a modified client cannot unlock paid content
How the work unfolds
- Integrate Play Billing purchases
- Integrate ads
- Enforce entitlements server-side
- Add attribution compliantly
What shapes the price
Before you see a number, our scoping conversation asks:
- Does the app sell anything — subscriptions or one-off purchases? Play Billing purchase work only exists if something is sold.
- Will the app show ads? Ad integration inside Google Play's ads policy, plus install attribution, is separate work from purchases.
How an engagement starts
This work builds on Android core feature build, so scope, boundaries and constraints are agreed before anything is built.
Teams often combine it with: